Activity

From 04/17/2014 to 05/16/2014

04/23/2014

11:01 am Revision 59:a81089cf0da2: joystick
doppellab@doppellab3d.mit.edu
01:39 am Revision 58:2f9bd4a0566b: fading in text with new data, data layer hotkeys (1,2,3), fixed text sh...
doppellab@doppellab3d.mit.edu

04/22/2014

02:08 pm Revision 57:ef29c1afa8ab: another attempt to fix the "advanced time system" of unistorm, also tur...
doppellab@doppellab3d.mit.edu
01:21 am Revision 56:5341e7248130: forgot to save my absurd scene
doppellab@doppellab3d.mit.edu
01:17 am Revision 55:318d76771393: i got kinda carried away with the poofs...
doppellab@doppellab3d.mit.edu
12:17 am Revision 54:3cc21ab92ab1: moved UniStorm assets into Models directory
Gershon Dublon
12:14 am Revision 53:1e71f2e0ff88: imported some new particle systems to play with and removed the UniStor...
Gershon Dublon

04/21/2014

10:53 pm Revision 52:d720fb393d1a: merge
Gershon Dublon
10:53 pm Revision 51:0da4a70e6b48: imported simple particle pack
Gershon Dublon
10:04 pm Revision 50:2902fb42145d: dns gethostaddresses in unityosc
doppellab@doppellab3d.mit.edu
09:55 pm Revision 49:589cdb0e7457: time syncs to EST (fixed weird night/day bug) on start, then increments...
Gershon Dublon
11:03 am Revision 48:772e597cc26a: Remove what looks like the result of a merge conflict
Brian Mayton
11:02 am Revision 47:a7d1a0b2fb8d: Fixed sensor node positioning
Brian Mayton
02:26 am Revision 46:58dc0101a090: uniStorm time syncs with EST (TidTime.cs running on ScriptSlab). Scene ...
Gershon Dublon
02:25 am Revision 45:4568ae2c8754: uniStorm time syncs with EST (TidTime.cs running on ScriptSlab)
Gershon Dublon
01:34 am Revision 44:d1dcd9602ab5: Tweak materials to look somewhat better; make base station not so ridic...
Brian Mayton
01:23 am Revision 43:b4ec978bb3eb: Add base station model (untextured)
Brian Mayton
12:48 am Revision 42:1b92f98e64fd: typo in FloatingText
Gershon Dublon

04/20/2014

11:54 pm Revision 41:9c5c7d1a84a1: Updated SensorNode prefab separate its 3d model from instantiated prefa...
Gershon Dublon
06:55 pm Revision 40:e4e41c886c12: moved poof script into scripts folder
Gershon Dublon
06:55 pm Revision 39:afc67916ca54: moved poof script into scripts folder
Gershon Dublon
03:55 pm Revision 38:108570ecc19f: adds particle poofs on incoming sensor data
Spencer Russell
02:09 pm Revision 37:4169a368607f: makes player shorter and slower
Spencer Russell
11:34 am Revision 36:3ad6ea8746ce: merge
Spencer Russell
11:29 am Revision 35:b0277cc3cd35: enables run in background setting
Spencer Russell

04/19/2014

07:26 pm Revision 34:55d2c28874ce: new script floats text above gameObject
Gershon Dublon

04/18/2014

10:37 pm Revision 33:2d4e70a0bbd3: now catching a missed file rename
Spencer Russell
10:35 pm Revision 32:902b0c9be7d0: now sending Websocket data over OSC to max patch
Spencer Russell
08:34 pm Revision 31:1cb02472eec3: adds .orig and .orig.meta to hgignore
Spencer Russell
03:29 pm Revision 30:f4165144bc02: moved unistorm down to mask fog ring
Gershon Dublon
02:33 pm Revision 29:f1e6749d0c37: Added names to sensor nodes (from memory, these locations should be che...
Brian Mayton
01:57 pm Revision 28:9155c8adce20: added weather and time of day (unistorm)
Gershon Dublon
01:55 pm Revision 27:42d99b23751b: weather and time of day (unistorm)
Gershon Dublon

04/17/2014

07:46 pm Revision 26:9ebc8344248f: moves player position OSC sender to player object instead of camera
Spencer Russell
07:43 pm Revision 25:b84625cd4fa9: adds setorigin OSC message, sent on init
Spencer Russell
05:07 pm Revision 24:4843a11358e8: switches to sending combined xyz OSC messages
Spencer Russell
12:32 am Revision 23:02cfdfedb80a: merge
Spencer Russell
12:31 am Revision 22:d6f4d29cdd8a: untracks more project files. apparently a bunch of GUIDs changed in the...
Spencer Russell
12:29 am Revision 21:ae34bad5bc61: adds websockets stuff to ChainSync
Spencer Russell
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