fixed import settings for StreamPlugin
ChainSync now uses www (got rid of UnityHTTP); ChainSync start cleaned up a bit (separated out audio stream init stuff); Removed NVorbis and related code; AmbienceStreamer now called RecordedAmbience, handles the canned audio, though switching back and forth is not working for now
something went seriously wrong in the last commit. pulled out the relevant files (Makefile and .hgignore) and reverted the rest to 6bb2461a2ff5
build 3.0
Makefile
going to 3.0
3.0
teleportaaaaation
player teleportation
turned off mixed baked/realtime lightig in the impoundment scene. for some reason that was cause build times to go through the roof
brought cells 3,4 up to speed on chainsync georef stuff
sorry for the excessive logging i left on
aaaaand saved the scene
added fog, incorporated spencer's geocords tools, added an overhead view toggled by /, working to add OSC control of the player
added impoudment scene
painted impoundment grass, logs and birds
painting impoundment
World Builder 1 Cell 3,4
Removed duplicate scene, Added _scenes folder
maybe this will fix the broken prefab links?
scenes have sky and sensors, but locations are wrong in cells 4,5 until we fix GPS things. audio stream was bugging out so turned it off
new terrains, new scenes, post restoration: cells 3,4 and cells 4,5 (impoundment)
new scene impoundment2 to fix broken link to terrain
trying another commit
new scene! impoundment. needs painting and more smoothing
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