Statistics
| Branch: | Tag: | Revision:

root / Assembly-CSharp-firstpass.csproj @ 20:01184638dcee

History | View | Annotate | Download (11.2 kB)

1
<?xml version="1.0" encoding="utf-8"?>
2
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3
  <PropertyGroup>
4
	<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5
	<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6
	<ProductVersion>10.0.20506</ProductVersion>
7
	<SchemaVersion>2.0</SchemaVersion>
8
	<ProjectGuid>{7007CBE3-10E4-7DF2-E304-898681DB92A4}</ProjectGuid>
9
	<OutputType>Library</OutputType>
10
	<AppDesignerFolder>Properties</AppDesignerFolder>
11
	<RootNamespace></RootNamespace>
12
	<AssemblyName>Assembly-CSharp-firstpass</AssemblyName>
13
	<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
14
	<FileAlignment>512</FileAlignment>
15
	<BaseDirectory>Assets</BaseDirectory>
16
  </PropertyGroup>
17
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
18
	<DebugSymbols>true</DebugSymbols>
19
	<DebugType>full</DebugType>
20
	<Optimize>false</Optimize>
21
	<OutputPath>Temp\bin\Debug\</OutputPath>
22
	<DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_4;UNITY_4_3;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_TEAM_LICENSE</DefineConstants>
23
	<ErrorReport>prompt</ErrorReport>
24
	<WarningLevel>4</WarningLevel>
25
	<NoWarn>0169</NoWarn>
26
  </PropertyGroup>
27
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
28
	<DebugType>pdbonly</DebugType>
29
	<Optimize>true</Optimize>
30
	<OutputPath>Temp\bin\Release\</OutputPath>
31
	<DefineConstants>TRACE</DefineConstants>
32
	<ErrorReport>prompt</ErrorReport>
33
	<WarningLevel>4</WarningLevel>
34
	<NoWarn>0169</NoWarn>
35
  </PropertyGroup>
36
  <ItemGroup>
37
	<Reference Include="System" />
38
    <Reference Include="System.XML" />
39
	<Reference Include="System.Core" />
40
	<Reference Include="System.Xml.Linq" />
41
	<Reference Include="UnityEngine">
42
	  <HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll</HintPath>
43
	</Reference>
44
	<Reference Include="UnityEditor">
45
	  <HintPath>/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll</HintPath>
46
	</Reference>
47
  </ItemGroup>
48
  <ItemGroup>
49
     <Compile Include="Assets\Plugins\LitJson\IJsonWrapper.cs" />
50
     <Compile Include="Assets\Plugins\LitJson\JsonData.cs" />
51
     <Compile Include="Assets\Plugins\LitJson\JsonException.cs" />
52
     <Compile Include="Assets\Plugins\LitJson\JsonMapper.cs" />
53
     <Compile Include="Assets\Plugins\LitJson\JsonMockWrapper.cs" />
54
     <Compile Include="Assets\Plugins\LitJson\JsonReader.cs" />
55
     <Compile Include="Assets\Plugins\LitJson\JsonWriter.cs" />
56
     <Compile Include="Assets\Plugins\LitJson\Lexer.cs" />
57
     <Compile Include="Assets\Plugins\LitJson\ParserToken.cs" />
58
     <Compile Include="Assets\Plugins\SimpleJson.cs" />
59
     <Compile Include="Assets\Plugins\UnityHTTP\CookieJar.cs" />
60
     <Compile Include="Assets\Plugins\UnityHTTP\DiskCache.cs" />
61
     <Compile Include="Assets\Plugins\UnityHTTP\Request.cs" />
62
     <Compile Include="Assets\Plugins\UnityHTTP\Response.cs" />
63
     <Compile Include="Assets\Plugins\UnityHTTP\ResponseCallbackDispatcher.cs" />
64
     <Compile Include="Assets\Plugins\UnityHTTP\external\JSON.cs" />
65
     <Compile Include="Assets\Plugins\UnityOSC\src\OSC\OSCBundle.cs" />
66
     <Compile Include="Assets\Plugins\UnityOSC\src\OSC\OSCClient.cs" />
67
     <Compile Include="Assets\Plugins\UnityOSC\src\OSC\OSCMessage.cs" />
68
     <Compile Include="Assets\Plugins\UnityOSC\src\OSC\OSCPacket.cs" />
69
     <Compile Include="Assets\Plugins\UnityOSC\src\OSC\OSCServer.cs" />
70
     <Compile Include="Assets\Plugins\UnityOSC\src\OSCHandler.cs" />
71
     <Compile Include="Assets\Plugins\websocket-sharp\AssemblyInfo.cs" />
72
     <Compile Include="Assets\Plugins\websocket-sharp\AuthenticationChallenge.cs" />
73
     <Compile Include="Assets\Plugins\websocket-sharp\AuthenticationResponse.cs" />
74
     <Compile Include="Assets\Plugins\websocket-sharp\ByteOrder.cs" />
75
     <Compile Include="Assets\Plugins\websocket-sharp\CloseEventArgs.cs" />
76
     <Compile Include="Assets\Plugins\websocket-sharp\CloseStatusCode.cs" />
77
     <Compile Include="Assets\Plugins\websocket-sharp\CompressionMethod.cs" />
78
     <Compile Include="Assets\Plugins\websocket-sharp\ErrorEventArgs.cs" />
79
     <Compile Include="Assets\Plugins\websocket-sharp\Ext.cs" />
80
     <Compile Include="Assets\Plugins\websocket-sharp\Fin.cs" />
81
     <Compile Include="Assets\Plugins\websocket-sharp\HandshakeBase.cs" />
82
     <Compile Include="Assets\Plugins\websocket-sharp\HandshakeRequest.cs" />
83
     <Compile Include="Assets\Plugins\websocket-sharp\HandshakeResponse.cs" />
84
     <Compile Include="Assets\Plugins\websocket-sharp\LogData.cs" />
85
     <Compile Include="Assets\Plugins\websocket-sharp\LogLevel.cs" />
86
     <Compile Include="Assets\Plugins\websocket-sharp\Logger.cs" />
87
     <Compile Include="Assets\Plugins\websocket-sharp\Mask.cs" />
88
     <Compile Include="Assets\Plugins\websocket-sharp\MessageEventArgs.cs" />
89
     <Compile Include="Assets\Plugins\websocket-sharp\Net\AuthenticationSchemeSelector.cs" />
90
     <Compile Include="Assets\Plugins\websocket-sharp\Net\AuthenticationSchemes.cs" />
91
     <Compile Include="Assets\Plugins\websocket-sharp\Net\ChunkStream.cs" />
92
     <Compile Include="Assets\Plugins\websocket-sharp\Net\ChunkedInputStream.cs" />
93
     <Compile Include="Assets\Plugins\websocket-sharp\Net\Cookie.cs" />
94
     <Compile Include="Assets\Plugins\websocket-sharp\Net\CookieCollection.cs" />
95
     <Compile Include="Assets\Plugins\websocket-sharp\Net\CookieException.cs" />
96
     <Compile Include="Assets\Plugins\websocket-sharp\Net\EndPointListener.cs" />
97
     <Compile Include="Assets\Plugins\websocket-sharp\Net\EndPointManager.cs" />
98
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpConnection.cs" />
99
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpHeaderInfo.cs" />
100
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpHeaderType.cs" />
101
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpListener.cs" />
102
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpListenerContext.cs" />
103
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpListenerException.cs" />
104
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpListenerPrefixCollection.cs" />
105
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpListenerRequest.cs" />
106
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpListenerResponse.cs" />
107
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpStatusCode.cs" />
108
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpStreamAsyncResult.cs" />
109
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpUtility.cs" />
110
     <Compile Include="Assets\Plugins\websocket-sharp\Net\HttpVersion.cs" />
111
     <Compile Include="Assets\Plugins\websocket-sharp\Net\ListenerAsyncResult.cs" />
112
     <Compile Include="Assets\Plugins\websocket-sharp\Net\ListenerPrefix.cs" />
113
     <Compile Include="Assets\Plugins\websocket-sharp\Net\RequestStream.cs" />
114
     <Compile Include="Assets\Plugins\websocket-sharp\Net\ResponseStream.cs" />
115
     <Compile Include="Assets\Plugins\websocket-sharp\Net\Security\SslStream.cs" />
116
     <Compile Include="Assets\Plugins\websocket-sharp\Net\WebHeaderCollection.cs" />
117
     <Compile Include="Assets\Plugins\websocket-sharp\Net\WebSockets\HttpListenerWebSocketContext.cs" />
118
     <Compile Include="Assets\Plugins\websocket-sharp\Net\WebSockets\TcpListenerWebSocketContext.cs" />
119
     <Compile Include="Assets\Plugins\websocket-sharp\Net\WebSockets\WebSocketContext.cs" />
120
     <Compile Include="Assets\Plugins\websocket-sharp\Opcode.cs" />
121
     <Compile Include="Assets\Plugins\websocket-sharp\PayloadData.cs" />
122
     <Compile Include="Assets\Plugins\websocket-sharp\Rsv.cs" />
123
     <Compile Include="Assets\Plugins\websocket-sharp\Server\HttpRequestEventArgs.cs" />
124
     <Compile Include="Assets\Plugins\websocket-sharp\Server\HttpServer.cs" />
125
     <Compile Include="Assets\Plugins\websocket-sharp\Server\IWebSocketSession.cs" />
126
     <Compile Include="Assets\Plugins\websocket-sharp\Server\ServerState.cs" />
127
     <Compile Include="Assets\Plugins\websocket-sharp\Server\WebSocketServer.cs" />
128
     <Compile Include="Assets\Plugins\websocket-sharp\Server\WebSocketService.cs" />
129
     <Compile Include="Assets\Plugins\websocket-sharp\Server\WebSocketServiceHost.cs" />
130
     <Compile Include="Assets\Plugins\websocket-sharp\Server\WebSocketServiceHostManager.cs" />
131
     <Compile Include="Assets\Plugins\websocket-sharp\Server\WebSocketSessionManager.cs" />
132
     <Compile Include="Assets\Plugins\websocket-sharp\WebSocket.cs" />
133
     <Compile Include="Assets\Plugins\websocket-sharp\WebSocketException.cs" />
134
     <Compile Include="Assets\Plugins\websocket-sharp\WebSocketState.cs" />
135
     <Compile Include="Assets\Plugins\websocket-sharp\WsCredential.cs" />
136
     <Compile Include="Assets\Plugins\websocket-sharp\WsFrame.cs" />
137
     <Compile Include="Assets\Plugins\websocket-sharp\WsStream.cs" />
138
     <Compile Include="Assets\Standard Assets\Character Controllers\Sources\Scripts\MouseLook.cs" />
139
     <Compile Include="Assets\Standard Assets\Water (Pro Only)\Sources\Scripts\Water.cs" />
140
     <Compile Include="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Scripts\Displace.cs" />
141
     <Compile Include="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Scripts\GerstnerDisplace.cs" />
142
     <Compile Include="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Scripts\MeshContainer.cs" />
143
     <Compile Include="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Scripts\PlanarReflection.cs" />
144
     <Compile Include="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Scripts\SpecularLighting.cs" />
145
     <Compile Include="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Scripts\WaterBase.cs" />
146
     <Compile Include="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Scripts\WaterTile.cs" />
147
     <None Include="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Shaders\FX-SimpleWater4.shader" />
148
     <None Include="Assets\Standard Assets\Skyboxes\_skybox info.txt" />
149
     <None Include="Assets\Standard Assets\Water (Pro Only)\Sources\Shaders\FX-Water.shader" />
150
     <None Include="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Shaders\WaterInclude.cginc" />
151
     <None Include="Assets\Standard Assets\Water (Pro Only)\Water4\Sources\Shaders\FX-Water4.shader" />
152
 <Reference Include="Assets\Plugins\UnityHTTP\external\Ionic.Zlib">
153
 <HintPath>Assets\Plugins\UnityHTTP\external\Ionic.Zlib.dll</HintPath>
154
 </Reference>
155
  </ItemGroup>
156
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
157
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
158
	   Other similar extension points exist, see Microsoft.Common.targets.
159
  <Target Name="BeforeBuild">
160
  </Target>
161
  <Target Name="AfterBuild">
162
  </Target>
163
  -->
164
  
165
</Project>