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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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  <PropertyGroup>
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	<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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	<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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	<ProjectGuid>{FB1CE524-14B7-92E9-0E83-F6C98B577983}</ProjectGuid>
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	<OutputType>Library</OutputType>
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	<AppDesignerFolder>Properties</AppDesignerFolder>
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	<RootNamespace></RootNamespace>
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	<AssemblyName>Assembly-CSharp</AssemblyName>
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	<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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	<FileAlignment>512</FileAlignment>
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	<BaseDirectory>Assets</BaseDirectory>
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	<DebugSymbols>true</DebugSymbols>
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	<DebugType>full</DebugType>
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	<OutputPath>Temp\bin\Debug\</OutputPath>
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	<DefineConstants>DEBUG;TRACE;UNITY_STANDALONE_OSX;ENABLE_MICROPHONE;ENABLE_TEXTUREID_MAP;ENABLE_AUDIO_FMOD;UNITY_STANDALONE;ENABLE_MONO;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_GENERICS;ENABLE_SUBSTANCE;INCLUDE_WP8SUPPORT;ENABLE_MOVIES;ENABLE_WWW;ENABLE_IMAGEEFFECTS;INCLUDE_METROSUPPORT;RENDER_SOFTWARE_CURSOR;ENABLE_NETWORK;ENABLE_PHYSICS;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_2D_PHYSICS;ENABLE_GAMECENTER;ENABLE_SHADOWS;ENABLE_AUDIO;ENABLE_NAVMESH_CARVING;ENABLE_DUCK_TYPING;ENABLE_SINGLE_INSTANCE_BUILD_SETTING;UNITY_4_3_4;UNITY_4_3;ENABLE_PROFILER;UNITY_EDITOR;UNITY_EDITOR_OSX;UNITY_TEAM_LICENSE</DefineConstants>
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	<DefineConstants>TRACE</DefineConstants>
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	<ErrorReport>prompt</ErrorReport>
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	<WarningLevel>4</WarningLevel>
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    <Reference Include="System.XML" />
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	<Reference Include="System.Xml.Linq" />
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     <Compile Include="Assets\Scripts\ChainSync.cs" />
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     <Compile Include="Assets\Scripts\TransformOsc.cs" />
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 </Reference>
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  <ItemGroup>
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    <ProjectReference Include="Assembly-CSharp-firstpass.csproj">
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      <Project>{7007CBE3-10E4-7DF2-E304-898681DB92A4}</Project>      <Name>Assembly-CSharp-firstpass</Name>    </ProjectReference>
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    <ProjectReference Include="Assembly-UnityScript-firstpass.unityproj">
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      <Project>{981A8839-DF79-8EB3-3D27-9D1C75B50B41}</Project>      <Name>Assembly-UnityScript-firstpass</Name>    </ProjectReference>
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  </ItemGroup>
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
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	   Other similar extension points exist, see Microsoft.Common.targets.
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  <Target Name="BeforeBuild">
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  </Target>
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  <Target Name="AfterBuild">
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  </Target>
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  -->
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</Project>