Revision 175:f9f5640c2a3a Assets/Standard Assets/Effects/Projectors/Shaders/ProjectorLight.shader
b/Assets/Standard Assets/Effects/Projectors/Shaders/ProjectorLight.shader | ||
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// Upgrade NOTE: replaced '_Projector' with 'unity_Projector' |
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// Upgrade NOTE: replaced '_ProjectorClip' with 'unity_ProjectorClip' |
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Shader "Projector/Light" { |
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Properties { |
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_Color ("Main Color", Color) = (1,1,1,1) |
... | ... | |
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float4 pos : SV_POSITION; |
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}; |
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float4x4 _Projector; |
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float4x4 _ProjectorClip; |
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float4x4 unity_Projector;
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float4x4 unity_ProjectorClip;
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v2f vert (float4 vertex : POSITION) |
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{ |
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v2f o; |
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o.pos = mul (UNITY_MATRIX_MVP, vertex); |
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o.uvShadow = mul (_Projector, vertex); |
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o.uvFalloff = mul (_ProjectorClip, vertex); |
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o.uvShadow = mul (unity_Projector, vertex);
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o.uvFalloff = mul (unity_ProjectorClip, vertex);
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UNITY_TRANSFER_FOG(o,o.pos); |
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return o; |
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} |
Also available in: Unified diff