Revision 175:f9f5640c2a3a Assets/Time of Day/Assets/Shaders/Sun.shader
b/Assets/Time of Day/Assets/Shaders/Sun.shader | ||
---|---|---|
1 |
// Upgrade NOTE: replaced '_Object2World' with 'unity_ObjectToWorld' |
|
2 |
|
|
1 | 3 |
Shader "Time of Day/Sun" |
2 | 4 |
{ |
3 | 5 |
Properties |
... | ... | |
18 | 20 |
|
19 | 21 |
o.position = TOD_TRANSFORM_VERT(v.vertex); |
20 | 22 |
|
21 |
float3 skyPos = mul(TOD_World2Sky, mul(_Object2World, v.vertex)).xyz;
|
|
23 |
float3 skyPos = mul(TOD_World2Sky, mul(unity_ObjectToWorld, v.vertex)).xyz;
|
|
22 | 24 |
|
23 | 25 |
o.tex.xy = 2.0 * v.texcoord - 1.0; |
24 | 26 |
o.tex.z = skyPos.y * 25; |
Also available in: Unified diff